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Java MC Survival Server (SMP)
The server is rather new and largely untouched. It was generated some months back, but due to a rough launch and substantial circumstances, in addition to network service issues++ at the time, I pulled it and kept it down until the end of March 2025.
Well, we've had a few hitches the few days I made some time for this task, but ending up getting a lot more squared away on my own. The ship is almost sealed & already sailing, but for some seams around the edges. I went all in and put together and invested in proper & stable server hosting architecture this time around, and established the proper foundation I initially set out to do and provide for the game server.
The main intent, is having a nice little casual semi-vanilla SMP/Build server to play with and build on to whatever extent may tickle the fancy. With crossplay, ideally, so I and others can use mobile down the line. I have yet to implement it. I still need to review all plugins for compatibility, stability & security.
Earn 100k Claim Blocks with playtime.
Purchase up to 50k additional Claim Blocks at anytime, permitted you have the server funds to afford it.
Day and Night are both 20 minutes long, respectively. Not the 10/10 Default time.
Server Shop with Server Credits
Earn Credits from Playtime
Resource Worlds
Deadchests last 24 Hours
3x Homes
The current worldspawn is the default one from world generation but may be changed in the near future. It's a large, true, central Island in the middle of the ocean. It's mostly protected, as this is both the Server & World Central Authority base of operations. Eventually, it will have a finished and founded starter town and government capital. From this point, you will be able to choose warps to the forward cities and outposts from this central island. These warps will place you within the fringes of the mainland, at each side, just across the ocean from the central Island. Currently, you can still use random TP's off the Island.
These bigger protected regions are both nature reserves, as well as future sites for heavier "urban" like builds, for the core of the server world. Once things are cleaned up, some may shrink considerably, some may slightly expand. What's certain, is there WILL NOT be more, besides fine, localized type claims or that of players, beyond those that exist now within the central most areas. From midway to far out, hardly any exist, whatsoever. That is besides the unique protection area within the southern region, as well as some protected villages that presently exist.

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